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nprovos

Ideal Pattern Variation with Depth in a Twisted Rod

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Many of you may know the illustration by Ypey that shows how patterns develop in a twisted rod when slowly removing layers. For years, I have been wondering how to simulate these patterns on a computer. Yesterday, I finally had an insight and was able to produce this in just a few minutes. Here is one picture, I will probably turn this into an illustrative video:

 

PatternDevelopment.jpg

 

Let me know what you think.

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This has been one of my interests for quite some time.

I would love to hear about your process and the software used.

 

I was trying to upload an image but is not working. I'll try later using a smaller file.

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Grinding away.

 

grinding-away.gif

 

It is supposed to be an animated GIF but obviously I couldn't make it work here.

Edited by Jesus Hernandez

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Here is my attempt at visualizing the gradual removal of steel:

 

 

I am using SideFX's Houdini for this.

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That's really awesome! Note if only someone (one of us :P) created a program that would create a 3D rendering of what the different layers would look like in any layer count with as many permutations as wanted (twisting, folding, cutting, stacking, rotating, crushing, etc.)

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As mentioned above, I am using SideFX's Houdini. It's a software often used for visual effects. The apprentice version is free.

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